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T&T III OOC

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Re: T&T III OOC

Post by Helsing on Fri May 30, 2014 11:39 am

I know that doesn't happen very often when you want it to

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Re: T&T III OOC

Post by Helsing on Mon Jun 02, 2014 9:32 am

rolling for perception

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Re: T&T III OOC

Post by RNGesus on Mon Jun 02, 2014 9:32 am

The member 'Helsing' has done the following action : Roll the dice

'd20' : 16
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Re: T&T III OOC

Post by 99luftballons on Wed Jun 04, 2014 3:55 pm

I like how this is tuning into "whatever David suggests, do the opposite".
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Re: T&T III OOC

Post by Helsing on Wed Jun 04, 2014 3:56 pm

Yah Thats what I was getting to

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Re: T&T III OOC

Post by 99luftballons on Mon Jun 09, 2014 11:45 am

Wow, looks like my brain is in vacation mode!

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Re: T&T III OOC

Post by Flagmauth on Mon Jun 09, 2014 1:47 pm

So is this town Lucare or Fiore? Lucare was the one with the Truth Temple, right?

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Re: T&T III OOC

Post by 99luftballons on Mon Jun 09, 2014 2:03 pm

Yes, this is where the truth temple blew up.
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Re: T&T III OOC

Post by 99luftballons on Tue Aug 12, 2014 10:09 pm

Should we continue T&T? I really like this RP...although I admit my storyline is a bit muddled up. Perhaps restart it?
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Re: T&T III OOC

Post by Flagmauth on Sat Sep 13, 2014 3:03 pm

So is this dead or should we continue?

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Re: T&T III OOC

Post by Flagmauth on Wed Sep 17, 2014 10:13 am

Right, this is pretty dead. I'm entertaining a coupla ideas for sequels. Specifically, I was thinking that my mostly-aborted D&D campaign would make an...interesting roleplay. But leaving that particular bit out I'm not entirely certain how well D&D is supposed to mesh with my magic system.

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Re: T&T III OOC

Post by 99luftballons on Wed Oct 08, 2014 8:26 pm

I would actually join a sequel or create it...

The only comment I have is that we need to make sure magic doesn't get overpowered. I felt for this RP magic was way too powerful.
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Re: T&T III OOC

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